static int OnPointerClick(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameFramework.UGUIClickEventListenerWithProperty obj = (GameFramework.UGUIClickEventListenerWithProperty)ToLua.CheckObject <GameFramework.UGUIClickEventListenerWithProperty>(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject <UnityEngine.EventSystems.PointerEventData>(L, 2); obj.OnPointerClick(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Addproperty(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); GameFramework.UGUIClickEventListenerWithProperty obj = (GameFramework.UGUIClickEventListenerWithProperty)ToLua.CheckObject <GameFramework.UGUIClickEventListenerWithProperty>(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); obj.Addproperty(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }