static int OnPointerClick(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         GameFramework.UGUIClickEventListenerWithProperty obj  = (GameFramework.UGUIClickEventListenerWithProperty)ToLua.CheckObject <GameFramework.UGUIClickEventListenerWithProperty>(L, 1);
         UnityEngine.EventSystems.PointerEventData        arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject <UnityEngine.EventSystems.PointerEventData>(L, 2);
         obj.OnPointerClick(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int Addproperty(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         GameFramework.UGUIClickEventListenerWithProperty obj = (GameFramework.UGUIClickEventListenerWithProperty)ToLua.CheckObject <GameFramework.UGUIClickEventListenerWithProperty>(L, 1);
         string arg0 = ToLua.CheckString(L, 2);
         string arg1 = ToLua.CheckString(L, 3);
         obj.Addproperty(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }