public FindImpactInfoById ( int impactId ) : |
||
impactId | int | |
return |
static public int FindImpactInfoById(IntPtr l) { try { GameFramework.SkillStateInfo self = (GameFramework.SkillStateInfo)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); var ret = self.FindImpactInfoById(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }