示例#1
0
 public static void CleanAssetBundlesRedundancies()
 {
     ResBundleTools.CleanAssetBundlesRedundancies();
 }
示例#2
0
 public static void CreateAssetBundleFileInfo()
 {
     ResBundleTools.CreateAssetBundleFileInfo();
 }
示例#3
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 public static void SetUIPrefabTextFont()
 {
     ResBundleTools.SetUIPrefabTextFont();
 }
示例#4
0
 public static void RemoveAssetBundleNames()
 {
     ResBundleTools.RemoveAssetBundleNames();
 }
示例#5
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 public static void CreateLayerCollisionMatrix()
 {
     ResBundleTools.CreateLayerCollisionMatrix();
     //ResBundleTools.MakeAssetBundleNames();
 }
示例#6
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 public static void CopyOnceAudio()
 {
     ResBundleTools.CopyOnceAuido();
     //ResBundleTools.MakeAssetBundleNames();
 }
示例#7
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 public static void MakeAssetBundleNames()
 {
     ResBundleTools.MakeAssetBundleNames();
 }
示例#8
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 public static void ShowInExplorer()
 {
     ToolsHelper.ShowExplorer(ResBundleTools.GetExportPath());
 }
示例#9
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 public static void BuildAllAssetBundles()
 {
     ResBundleTools.BuildAllAssetBundles();
 }