Beispiel #1
0
 public static void CleanAssetBundlesRedundancies()
 {
     ResBundleTools.CleanAssetBundlesRedundancies();
 }
Beispiel #2
0
 public static void CreateAssetBundleFileInfo()
 {
     ResBundleTools.CreateAssetBundleFileInfo();
 }
Beispiel #3
0
 public static void SetUIPrefabTextFont()
 {
     ResBundleTools.SetUIPrefabTextFont();
 }
Beispiel #4
0
 public static void RemoveAssetBundleNames()
 {
     ResBundleTools.RemoveAssetBundleNames();
 }
Beispiel #5
0
 public static void CreateLayerCollisionMatrix()
 {
     ResBundleTools.CreateLayerCollisionMatrix();
     //ResBundleTools.MakeAssetBundleNames();
 }
Beispiel #6
0
 public static void CopyOnceAudio()
 {
     ResBundleTools.CopyOnceAuido();
     //ResBundleTools.MakeAssetBundleNames();
 }
Beispiel #7
0
 public static void MakeAssetBundleNames()
 {
     ResBundleTools.MakeAssetBundleNames();
 }
Beispiel #8
0
 public static void ShowInExplorer()
 {
     ToolsHelper.ShowExplorer(ResBundleTools.GetExportPath());
 }
Beispiel #9
0
 public static void BuildAllAssetBundles()
 {
     ResBundleTools.BuildAllAssetBundles();
 }