StopMove() public method

public StopMove ( ) : void
return void
 static public int StopMove(IntPtr l)
 {
     try {
         GameFramework.EntityViewModel self = (GameFramework.EntityViewModel)checkSelf(l);
         self.StopMove();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
        private static void AiStopPursue(EntityInfo npc)
        {
            EntityViewModel npcView = EntityViewModelManager.Instance.GetEntityViewById(npc.GetId());

            npcView.StopMove();
        }
        private void OnAiStopPursue(EntityInfo entity)
        {
            EntityViewModel npcView = EntityViewModelManager.Instance.GetEntityViewById(entity.GetId());

            npcView.StopMove();
        }