示例#1
0
 static public int get_DataChanged(IntPtr l)
 {
     try {
         GameFramework.CombatStatisticInfo self = (GameFramework.CombatStatisticInfo)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.DataChanged);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#2
0
 static public int ClearContinueDeadCount(IntPtr l)
 {
     try {
         GameFramework.CombatStatisticInfo self = (GameFramework.CombatStatisticInfo)checkSelf(l);
         self.ClearContinueDeadCount();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#3
0
 static public int get_TotalDamageToMyself(IntPtr l)
 {
     try {
         GameFramework.CombatStatisticInfo self = (GameFramework.CombatStatisticInfo)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.TotalDamageToMyself);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#4
0
 static public int get_KillTowerCount(IntPtr l)
 {
     try {
         GameFramework.CombatStatisticInfo self = (GameFramework.CombatStatisticInfo)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.KillTowerCount);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#5
0
 static public int constructor(IntPtr l)
 {
     try {
         GameFramework.CombatStatisticInfo o;
         o = new GameFramework.CombatStatisticInfo();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#6
0
 static public int AddContinueKillCount(IntPtr l)
 {
     try {
         GameFramework.CombatStatisticInfo self = (GameFramework.CombatStatisticInfo)checkSelf(l);
         System.Int32 a1;
         checkType(l, 2, out a1);
         self.AddContinueKillCount(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#7
0
 static public int set_DataChanged(IntPtr l)
 {
     try {
         GameFramework.CombatStatisticInfo self = (GameFramework.CombatStatisticInfo)checkSelf(l);
         bool v;
         checkType(l, 2, out v);
         self.DataChanged = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#8
0
 static public int set_TotalDamageToMyself(IntPtr l)
 {
     try {
         GameFramework.CombatStatisticInfo self = (GameFramework.CombatStatisticInfo)checkSelf(l);
         int v;
         checkType(l, 2, out v);
         self.TotalDamageToMyself = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#9
0
 static public int set_KillTowerCount(IntPtr l)
 {
     try {
         GameFramework.CombatStatisticInfo self = (GameFramework.CombatStatisticInfo)checkSelf(l);
         int v;
         checkType(l, 2, out v);
         self.KillTowerCount = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }