static public int TryGetVariable(IntPtr l) { try { GameFramework.BlackBoard self = (GameFramework.BlackBoard)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Object a2; var ret = self.TryGetVariable(a1, out a2); pushValue(l, true); pushValue(l, ret); pushValue(l, a2); return(3); } catch (Exception e) { return(error(l, e)); } }