static public int Reset(IntPtr l) { try { GameFramework.BlackBoard self = (GameFramework.BlackBoard)checkSelf(l); self.Reset(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int Reset(IntPtr l) { try { GameFramework.BlackBoard self = (GameFramework.BlackBoard)checkSelf(l); self.Reset(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }