private void OnVersionListUpdateSuccess(object sender, GameFramework.Resource.VersionListUpdateSuccessEventArgs e)
 {
     m_EventComponent.Fire(this, ReferencePool.Acquire <VersionListUpdateSuccessEventArgs>().Fill(e));
 }
示例#2
0
 private void OnVersionListUpdateSuccess(object sender, GameFramework.Resource.VersionListUpdateSuccessEventArgs e)
 {
     m_EventComponent.Fire(this, new VersionListUpdateSuccessEventArgs(e));
 }
示例#3
0
 private void OnVersionListUpdateSuccess(object sender, GameFramework.Resource.VersionListUpdateSuccessEventArgs e)
 {
 }