private void ProcessIncomingNonReliablePacket(UDPClient Sender, IncomingUDPPacket Packet) { IncomingUDPPacketsHolder.ProcessNonReliablePacket(Sender.IncomingNonReliablePacketHolder, Packet, (Buffer) => { HandleReceivedBuffer(Sender, Buffer); }); }
private void ProcessIncomingNonReliablePacket(IncomingUDPPacket Packet) { IncomingUDPPacketsHolder.ProcessNonReliablePacket(incomingNonReliablePacketHolder, Packet, HandleReceivedBuffer); }