private void ProcessIncomingNonReliablePacket(UDPClient Sender, IncomingUDPPacket Packet)
 {
     IncomingUDPPacketsHolder.ProcessNonReliablePacket(Sender.IncomingNonReliablePacketHolder, Packet, (Buffer) =>
     {
         HandleReceivedBuffer(Sender, Buffer);
     });
 }
 private void ProcessIncomingNonReliablePacket(IncomingUDPPacket Packet)
 {
     IncomingUDPPacketsHolder.ProcessNonReliablePacket(incomingNonReliablePacketHolder, Packet, HandleReceivedBuffer);
 }