Inheritance: System.Entity
示例#1
0
 public PlayerManager()
 {
     instance = this;
 }
示例#2
0
 /// <summary>Overridden from <see cref="Engine.EntitySystem.Entity.OnDestroy()"/>.</summary>
 protected override void OnDestroy()
 {
     base.OnDestroy();
     //if( !IsEditorExcludedFromWorld() )
     instance = null;
 }
示例#3
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        /// <summary>Overridden from <see cref="Engine.EntitySystem.Entity.OnPostCreate(Boolean)"/>.</summary>
        protected override void OnPostCreate( bool loaded )
        {
            instance = this;
            base.OnPostCreate( loaded );

            AddTimer();
        }