public PlayerManager() { instance = this; }
/// <summary>Overridden from <see cref="Engine.EntitySystem.Entity.OnDestroy()"/>.</summary> protected override void OnDestroy() { base.OnDestroy(); //if( !IsEditorExcludedFromWorld() ) instance = null; }
/// <summary>Overridden from <see cref="Engine.EntitySystem.Entity.OnPostCreate(Boolean)"/>.</summary> protected override void OnPostCreate( bool loaded ) { instance = this; base.OnPostCreate( loaded ); AddTimer(); }