public static void UnRegisterShap(Shape2D Shap) { AllShapes.Remove(Shap); }
private static void DeregisterShape(Shape2D shape) { Log.DebugLog($"[SHAPE]({shape.tag}) has been removed from register"); allShapes.Remove(shape); }
public static void RegisterShap(Shape2D Shap) { AllShapes.Add(Shap); }
private static void RegisterShape(Shape2D shape) { Log.DebugLog($"[SHAPE]({shape.tag}) has been registered"); allShapes.Add(shape); }