private static void BuildAssetBundleActivePlatform()
 {
     if (IsOperation())
     {
         BundleSetting.BuildAssetBundle(EditorUserBuildSettings.activeBuildTarget, PathConfig.RES_OUTPUT);
     }
 }
 private static void BuildAssetBundleiOS()
 {
     if (IsOperation())
     {
         BundleSetting.BuildAssetBundle(BuildTarget.iOS, PathConfig.RES_OUTPUT);
     }
 }
 private static void BuildAssetBundleStandaloneWindow64()
 {
     if (IsOperation())
     {
         BundleSetting.BuildAssetBundle(BuildTarget.StandaloneWindows64, PathConfig.RES_OUTPUT);
     }
 }
示例#4
0
 public static void BuildAssetBundleAndCopy(BuildTarget target, string output)
 {
     BundleSetting.BuildAssetBundle(target, output);
     BundleSetting.CopyAssetBundle(target);
 }