private static void BuildAssetBundleActivePlatform() { if (IsOperation()) { BundleSetting.BuildAssetBundle(EditorUserBuildSettings.activeBuildTarget, PathConfig.RES_OUTPUT); } }
private static void BuildAssetBundleiOS() { if (IsOperation()) { BundleSetting.BuildAssetBundle(BuildTarget.iOS, PathConfig.RES_OUTPUT); } }
private static void BuildAssetBundleStandaloneWindow64() { if (IsOperation()) { BundleSetting.BuildAssetBundle(BuildTarget.StandaloneWindows64, PathConfig.RES_OUTPUT); } }
public static void BuildAssetBundleAndCopy(BuildTarget target, string output) { BundleSetting.BuildAssetBundle(target, output); BundleSetting.CopyAssetBundle(target); }