public GameScreen LoadGameScreen(GameScreen Gamescreen) { CurrentScreen.UnloadContent(); CurrentScreen = Gamescreen; CurrentScreen.LoadContent(); return CurrentScreen; }
public FadeInOutTransition(GameScreen screen) : base(screen) { }
public GameScreen ChangeGameScreen(GameScreen Gamescreen) { LoadGameScreen(Gamescreen); CurrentScreen.transition.Active = true; return CurrentScreen; }
public Transition(GameScreen screen) { Screen = screen; }