public GameScreen LoadGameScreen(GameScreen Gamescreen)
 {
     CurrentScreen.UnloadContent();
     CurrentScreen = Gamescreen;
     CurrentScreen.LoadContent();
     return CurrentScreen;
 }
 public FadeInOutTransition(GameScreen screen)
     : base(screen)
 {
 }
 public GameScreen ChangeGameScreen(GameScreen Gamescreen)
 {
     LoadGameScreen(Gamescreen);
     CurrentScreen.transition.Active = true;
     return CurrentScreen;
 }
 public Transition(GameScreen screen)
 {
     Screen = screen;
 }