示例#1
0
        void SendNonChatPacket(WorldObject source, ServerPacket data, ChatMsg msgType, WorldObject whisperTarget, CreatureTextRange range, Team team, bool gmOnly)
        {
            float dist = GetRangeForChatType(msgType);

            switch (msgType)
            {
            case ChatMsg.MonsterParty:
                if (!whisperTarget)
                {
                    return;
                }

                Player whisperPlayer = whisperTarget.ToPlayer();
                if (whisperPlayer)
                {
                    Group group = whisperPlayer.GetGroup();
                    if (group)
                    {
                        group.BroadcastWorker(player => player.SendPacket(data));
                    }
                }
                return;

            case ChatMsg.MonsterWhisper:
            case ChatMsg.RaidBossWhisper:
            {
                if (range == CreatureTextRange.Normal)        //ignores team and gmOnly
                {
                    if (!whisperTarget || !whisperTarget.IsTypeId(TypeId.Player))
                    {
                        return;
                    }

                    whisperTarget.ToPlayer().SendPacket(data);
                    return;
                }
                break;
            }

            default:
                break;
            }

            switch (range)
            {
            case CreatureTextRange.Area:
            {
                uint areaId  = source.GetAreaId();
                var  players = source.GetMap().GetPlayers();
                foreach (var pl in players)
                {
                    if (pl.GetAreaId() == areaId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
                    {
                        pl.SendPacket(data);
                    }
                }
                return;
            }

            case CreatureTextRange.Zone:
            {
                uint zoneId  = source.GetZoneId();
                var  players = source.GetMap().GetPlayers();
                foreach (var pl in players)
                {
                    if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
                    {
                        pl.SendPacket(data);
                    }
                }
                return;
            }

            case CreatureTextRange.Map:
            {
                var players = source.GetMap().GetPlayers();
                foreach (var pl in players)
                {
                    if ((team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
                    {
                        pl.SendPacket(data);
                    }
                }
                return;
            }

            case CreatureTextRange.World:
            {
                var smap = Global.WorldMgr.GetAllSessions();
                foreach (var session in smap)
                {
                    Player player = session.GetPlayer();
                    if (player != null)
                    {
                        if ((team == 0 || player.GetTeam() == team) && (!gmOnly || player.IsGameMaster()))
                        {
                            player.SendPacket(data);
                        }
                    }
                }
                return;
            }

            case CreatureTextRange.Normal:
            default:
                break;
            }

            source.SendMessageToSetInRange(data, dist, true);
        }