示例#1
0
 private void OnHitAnimationCompleted()
 {
     _playerAnimator.PlayIdle();
 }
示例#2
0
 private void OnAttackAnimationCompleted()
 {
     _isAttacking = false;
     _playerAnimator.PlayIdle();
 }
示例#3
0
 private void OnChanged()
 {
     Changed?.Invoke();
     _playerAnimator.PlayIdle();
 }