void Awake() { _animator = GetComponent <PlayerAnimator>(); _inventory = GetComponentInChildren <PlayerInventory>(); _flashlight = GetComponentInChildren <PlayerFlashlight>(); _weaponSlot = GetComponentInChildren <PlayerWeaponSlot>(); _playerStatus.isWalking = true; }
private void Awake() { _playerAnimator = GetComponent <PlayerAnimator>(); _playerWeapons = GetComponent <PlayerWeapons>(); }
private void Awake() { _playerWallet = GetComponent <PlayerWallet>(); _playerAnimator = GetComponent <PlayerAnimator>(); _playerHealth = GetComponent <PlayerHealth>(); }