示例#1
0
        private void EnterPointSelector()
        {
            if (selector.MainCamera.IsActive || splineCam.MainCamera.IsActive)
            {
                GTA.UI.Screen.ShowSubtitle("Camera is Active.");
                return;
            }

            Game.Player.Character.IsPositionFrozen = true;
            selector.EnterCameraView(Game.Player.Character.GetOffsetPosition(new Vector3(0, 0, 10f)));
            ToggleMenu();
        }
示例#2
0
        private void EnterPointSelector()
        {
            if (selector.MainCamera.IsActive || splineCam.MainCamera.IsActive)
            {
                UI.ShowSubtitle("Camera is Active.");
                return;
            }

            Game.Player.Character.FreezePosition = true;
            selector.EnterCameraView(Game.Player.Character.GetOffsetInWorldCoords(new Vector3(0, 0, 10f)));
            ToggleMenu();
        }