/// <summary> /// Spawns a copy of a vehicle. /// </summary> /// <param name="coordinates">Position of the new vehicle</param> /// <param name="heading">Heading of the new vehicle</param> /// <param name="oldVeh">Vehicle to copy</param> /// <returns>New vehicle handle</returns> public static GTA.Vehicle SpawnCopyVehicle(Vector3 coordinates, float heading, GTA.Vehicle oldVeh) { GTA.Vehicle veh = GTA.World.CreateVehicle(oldVeh.Model, coordinates, heading); try { // Plate veh.NumberPlate = oldVeh.NumberPlate; veh.NumberPlateType = oldVeh.NumberPlateType; // Wheels veh.WheelType = oldVeh.WheelType; // Mods bool customTire1 = Function.Call<bool>(Hash.GET_VEHICLE_MOD_VARIATION, oldVeh, 23); bool customTire2 = Function.Call<bool>(Hash.GET_VEHICLE_MOD_VARIATION, oldVeh, 24); // Bike only if (Function.Call<int>(Hash.GET_NUM_MOD_KITS, oldVeh) != 0) { veh.InstallModKit(); foreach (VehicleMod mod in Enum.GetValues(typeof(VehicleMod))) { if (mod == VehicleMod.FrontWheels) veh.SetMod(VehicleMod.FrontWheels, oldVeh.GetMod(VehicleMod.FrontWheels), Function.Call<bool>(Hash.GET_VEHICLE_MOD_VARIATION, oldVeh, 23)); else if (mod == VehicleMod.BackWheels) veh.SetMod(VehicleMod.FrontWheels, oldVeh.GetMod(VehicleMod.FrontWheels), Function.Call<bool>(Hash.GET_VEHICLE_MOD_VARIATION, oldVeh, 24)); else veh.SetMod(mod, oldVeh.GetMod(mod), false); } foreach (VehicleToggleMod mod in Enum.GetValues(typeof(VehicleToggleMod))) veh.ToggleMod(mod, oldVeh.IsToggleModOn(mod)); } veh.WindowTint = oldVeh.WindowTint; // Tire's smoke color veh.TireSmokeColor = oldVeh.TireSmokeColor; veh.CanTiresBurst = oldVeh.CanTiresBurst; // Neons foreach (VehicleNeonLight neon in Enum.GetValues(typeof(VehicleNeonLight))) veh.SetNeonLightsOn(neon, oldVeh.IsNeonLightsOn(neon)); // Color veh.ClearCustomPrimaryColor(); veh.ClearCustomSecondaryColor(); if (oldVeh.IsPrimaryColorCustom) veh.CustomPrimaryColor = oldVeh.CustomPrimaryColor; if (oldVeh.IsSecondaryColorCustom) veh.CustomSecondaryColor = oldVeh.CustomSecondaryColor; veh.PrimaryColor = oldVeh.PrimaryColor; veh.SecondaryColor = oldVeh.SecondaryColor; veh.PearlescentColor = oldVeh.PearlescentColor; veh.RimColor = oldVeh.RimColor; veh.DashboardColor = oldVeh.DashboardColor; veh.TrimColor = oldVeh.TrimColor; // Convertible // 0 -> up ; 1->lowering down ; 2->down ; 3->raising up if (oldVeh.IsConvertible) veh.RoofState = oldVeh.RoofState; // Extra for (int i = 1; i < 15; i++) veh.ToggleExtra(i, oldVeh.IsExtraOn(i)); // Liveries veh.Livery = oldVeh.Livery; SetVehicleLivery2(veh, GetVehicleLivery2(oldVeh)); // Misc veh.NeedsToBeHotwired = false; veh.IsStolen = false; } catch (Exception e) { Console.Write("Error: SpawnCopyVehicle - " + e.Message); } return veh; }