public void Room_Load(Stream _s) { int num = _s.ReadInteger(); int num2 = _s.ReadInteger(); for (int i = 0; i < num2; i++) { Stream stream = _s; if (num == 800) { stream = _s.ReadStreamC(); } bool flag = stream.ReadBoolean(); KeyValuePair <string, GMRoom> item = default(KeyValuePair <string, GMRoom>); if (flag) { string key = stream.ReadString(); GMRoom value = new GMRoom(this, stream); item = new KeyValuePair <string, GMRoom>(key, value); } Rooms.Add(item); } RoomMaxId = _s.ReadInteger(); RoomMaxTileId = _s.ReadInteger(); }
public static void TagBackgroundTilesets(GMAssets _assets) { foreach (KeyValuePair <string, GMRoom> room in _assets.Rooms) { GMRoom value = room.Value; if (value != null) { foreach (GMTile tile in value.Tiles) { _assets.Backgrounds[tile.Index].Value.Tileset = true; } } } }
private static void WriteRooms(IList <KeyValuePair <string, GMRoom> > _data, Stream _s, IFF _iff) { WriteDataKVP(_data, _s, _iff, delegate(KeyValuePair <string, GMRoom> _kvp, Stream __s, IFF __iff, long __index) { __s.PatchOffset(__index); __iff.AddString(__s, _kvp.Key); GMRoom value = _kvp.Value; __iff.AddString(__s, value.Caption); __s.WriteInteger(value.Width); __s.WriteInteger(value.Height); __s.WriteInteger(value.Speed); __s.WriteBoolean(value.Persistent); __s.WriteInteger(value.Colour); __s.WriteBoolean(value.ShowColour); __iff.AddString(__s, value.Code); __s.WriteBoolean(value.EnableViews); long position = __s.Position; __s.WriteInteger(0); long position2 = __s.Position; __s.WriteInteger(0); long position3 = __s.Position; __s.WriteInteger(0); long position4 = __s.Position; __s.WriteInteger(0); __s.PatchOffset(position); WriteDataList(value.Backgrounds, __s, __iff, delegate(GMBack _back, Stream ___s, IFF ___iff, long ___index) { ___s.PatchOffset(___index); ___s.WriteBoolean(_back.Visible); ___s.WriteBoolean(_back.Foreground); ___s.WriteInteger(_back.Index); ___s.WriteInteger(_back.X); ___s.WriteInteger(_back.Y); ___s.WriteBoolean(_back.HTiled); ___s.WriteBoolean(_back.VTiled); ___s.WriteInteger(_back.HSpeed); ___s.WriteInteger(_back.VSpeed); ___s.WriteBoolean(_back.Stretch); }); __s.PatchOffset(position2); WriteDataList(value.Views, __s, __iff, delegate(GMView _view, Stream ___s, IFF ___iff, long ___index) { ___s.PatchOffset(___index); ___s.WriteBoolean(_view.Visible); ___s.WriteInteger(_view.XView); ___s.WriteInteger(_view.YView); ___s.WriteInteger(_view.WView); ___s.WriteInteger(_view.HView); ___s.WriteInteger(_view.XPort); ___s.WriteInteger(_view.YPort); ___s.WriteInteger(_view.WPort); ___s.WriteInteger(_view.HPort); ___s.WriteInteger(_view.HBorder); ___s.WriteInteger(_view.VBorder); ___s.WriteInteger(_view.HSpeed); ___s.WriteInteger(_view.VSpeed); ___s.WriteInteger(_view.Index); }); __s.PatchOffset(position3); WriteDataList(value.Instances, __s, __iff, delegate(GMInstance _inst, Stream ___s, IFF ___iff, long ___index) { ___s.PatchOffset(___index); ___s.WriteInteger(_inst.X); ___s.WriteInteger(_inst.Y); ___s.WriteInteger(_inst.Index); ___s.WriteInteger(_inst.Id); ___iff.AddString(___s, _inst.Code); ___s.WriteSingle((float)_inst.ScaleX); ___s.WriteSingle((float)_inst.ScaleY); ___s.WriteInteger((int)_inst.Colour); ___s.WriteSingle((float)_inst.Rotation); }); __s.PatchOffset(position4); WriteDataList(value.Tiles, __s, __iff, delegate(GMTile _tile, Stream ___s, IFF ___iff, long ___index) { ___s.PatchOffset(___index); ___s.WriteInteger(_tile.X); ___s.WriteInteger(_tile.Y); ___s.WriteInteger(_tile.Index); ___s.WriteInteger(_tile.XO); ___s.WriteInteger(_tile.YO); ___s.WriteInteger(_tile.W); ___s.WriteInteger(_tile.H); ___s.WriteInteger(_tile.Depth); ___s.WriteInteger(_tile.Id); ___s.WriteSingle((float)_tile.XScale); ___s.WriteSingle((float)_tile.YScale); ___s.WriteInteger(_tile.Blend + ((int)(_tile.Alpha * 255.0) << 24)); }); }); }