private void CancelButton_Click(object sender, RoutedEventArgs e) { _eventManager.Notice(new ChangeStateEvent() { NextState = Enums.States.Profile }); }
private void MainMenuButton_Click(object sender, MouseButtonEventArgs e) { _eventManager.Notice(new ChangeStateEvent() { NextState = Enums.States.MainMenu }); }
private void RequestChangeState(Enums.States state) { _eventManager.Notice(new ChangeStateEvent() { NextState = state }); }