public Fireball() { name = "Fireball"; currentSprite = new SpellSprite(1); damage = 0; timetolive = 60; }
public Immobolise() { name = "Immobolise"; currentSprite = new SpellSprite(0); //Projectile vars damage = 0; timetolive = 60; }
public Fireball() { name = "Fireball"; currentSprite = new SpellSprite(1); damage = 0; timetolive = 60; }
public Immobolise() { name = "Immobolise"; currentSprite = new SpellSprite(0); //Projectile vars damage = 0; timetolive = 60; }