public Fireball()
 {
     name = "Fireball";
     currentSprite = new SpellSprite(1);
     damage = 0;
     timetolive = 60;
 }
 public Immobolise()
 {
     name = "Immobolise";
     currentSprite = new SpellSprite(0);
     //Projectile vars
     damage = 0;
     timetolive = 60;
 }