public RecruitableState(CompanionStateMachine sm) : base(sm)
 {
 }
示例#2
0
 public ResetState(CompanionStateMachine sm) : base(sm)
 {
 }
 public CompanionState(CompanionStateMachine sm)
 {
     stateMachine = sm;
 }
 public AvailableState(CompanionStateMachine sm) : base(sm)
 {
 }