public RecruitableState(CompanionStateMachine sm) : base(sm)
 {
 }
Beispiel #2
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 public ResetState(CompanionStateMachine sm) : base(sm)
 {
 }
 public CompanionState(CompanionStateMachine sm)
 {
     stateMachine = sm;
 }
 public AvailableState(CompanionStateMachine sm) : base(sm)
 {
 }