public override void OnTrackChanged() { FAnimationTrack animTrack = (FAnimationTrack)Track; FAnimationTrackInspector.RebuildStateMachine(animTrack); FAnimationTrackInspector.SetAnimator(animTrack); }
public override void Init(FObject obj, FEditor owner) { base.Init(obj, owner); FAnimationTrackInspector.SetAnimator((FAnimationTrack)Track); }