public override void OnTrackChanged()
        {
            FAnimationTrack animTrack = (FAnimationTrack)Track;

            FAnimationTrackInspector.RebuildStateMachine(animTrack);
            FAnimationTrackInspector.SetAnimator(animTrack);
        }
        public override void Init(FObject obj, FEditor owner)
        {
            base.Init(obj, owner);

            FAnimationTrackInspector.SetAnimator((FAnimationTrack)Track);
        }