示例#1
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 internal static extern GpStatus GdipMultiplyTextureTransform(GpTexture brush, GpMatrix matrix,MatrixOrder order);
示例#2
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 internal static extern GpStatus GdipCreateTextureIAI(GpImage image, GpImageAttributes imageAttributes, int x, int y, int width, int height, out GpTexture texture);
示例#3
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文件: Brushes.cs 项目: windygu/haina
 GdipCreateTexture(GpImage image, WrapMode wrapmode, out GpTexture texture);
示例#4
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 internal static extern GpStatus GdipCreateTexture(GpImage image, WrapMode wrapmode, out GpTexture texture);
示例#5
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 internal static extern GpStatus GdipCreateTexture2I(GpImage image, WrapMode wrapmode, int x, int y, int width, int height, out GpTexture texture);
示例#6
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 internal static extern GpStatus GdipScaleTextureTransform(GpTexture brush, float sx, float sy,  MatrixOrder order);
示例#7
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 internal static extern GpStatus GdipSetTextureWrapMode(GpTexture brush, WrapMode wrapmode);
示例#8
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文件: Brushes.cs 项目: windygu/haina
 internal static extern GpStatus  GdipResetTextureTransform(GpTexture brush);
示例#9
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文件: Brushes.cs 项目: windygu/haina
 internal static extern GpStatus GdipMultiplyTextureTransform(GpTexture brush, GpMatrix matrix, MatrixOrder order);
示例#10
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文件: Brushes.cs 项目: windygu/haina
 internal static extern GpStatus GdipCreateTextureIAI(GpImage image, GpImageAttributes imageAttributes, int x, int y, int width, int height, out GpTexture texture);
示例#11
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文件: Brushes.cs 项目: windygu/haina
 internal static extern GpStatus GdipSetTextureTransform(GpTexture brush, GpMatrix matrix);
示例#12
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文件: Brushes.cs 项目: windygu/haina
 internal static extern GpStatus GdipCreateTexture2I(GpImage image, WrapMode wrapmode, int x, int y, int width, int height, out GpTexture texture);
示例#13
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文件: Brushes.cs 项目: windygu/haina
 internal static extern GpStatus GdipCreateTextureIA(GpImage image, GpImageAttributes imageAttributes, float x, float y, float width, float height, out GpTexture texture);
示例#14
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文件: Brushes.cs 项目: windygu/haina
 internal static extern GpStatus GdipCreateTexture2(GpImage image, WrapMode wrapmode, float x, float y, float width, float height, out GpTexture texture);
示例#15
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 internal static extern GpStatus GdipResetTextureTransform(GpTexture brush);
示例#16
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文件: Brushes.cs 项目: windygu/haina
 internal static extern GpStatus GdipTranslateTextureTransform(GpTexture brush, float dx, float dy, MatrixOrder order);
示例#17
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 internal static extern GpStatus GdipRotateTextureTransform(GpTexture brush, float angle, MatrixOrder order);
示例#18
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文件: Brushes.cs 项目: windygu/haina
 internal static extern GpStatus GdipScaleTextureTransform(GpTexture brush, float sx, float sy, MatrixOrder order);
示例#19
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 internal static extern GpStatus GdipSetTextureTransform(GpTexture brush, GpMatrix matrix);
示例#20
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文件: Brushes.cs 项目: windygu/haina
 internal static extern GpStatus GdipRotateTextureTransform(GpTexture brush, float angle, MatrixOrder order);
示例#21
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 internal static extern GpStatus GdipTranslateTextureTransform(GpTexture brush, float dx, float dy,  MatrixOrder order);
示例#22
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文件: Brushes.cs 项目: windygu/haina
 internal static extern GpStatus GdipGetTextureWrapMode(GpTexture brush, out WrapMode wrapmode);
示例#23
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 internal static extern GpStatus GdipCreateTexture2(GpImage image, WrapMode wrapmode, float x, float y, float width, float height, out GpTexture texture);
示例#24
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文件: Brushes.cs 项目: windygu/haina
 internal static extern GpStatus GdipGetTextureImage(GpTexture brush, out GpImage image);
示例#25
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 internal static extern GpStatus GdipCreateTextureIA(GpImage image,  GpImageAttributes imageAttributes, float x, float y, float width, float height, out GpTexture texture);
示例#26
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 internal static extern GpStatus GdipGetTextureImage(GpTexture brush, out GpImage image);
示例#27
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 GdipFillPolygon(GpGraphics graphics, GpTexture brush,
                 PointF[] points, int count, FillMode fillMode);
示例#28
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 internal static extern GpStatus GdipFillPolygon(GpGraphics graphics, GpTexture brush,
     PointF[] points, int count, FillMode fillMode);