public virtual void Destroy() { FlatRedBall.SpriteManager.RemovePositionedObject(this); CannonballList.MakeOneWay(); if (BoatSpriteInstance != null) { FlatRedBall.SpriteManager.RemoveSprite(BoatSpriteInstance); } if (Hitbox != null) { FlatRedBall.Math.Geometry.ShapeManager.Remove(Hitbox); } if (AnchorSpriteInstance != null) { FlatRedBall.SpriteManager.RemoveSprite(AnchorSpriteInstance); } for (int i = CannonballList.Count - 1; i > -1; i--) { CannonballList[i].Destroy(); } CannonballList.MakeTwoWay(); mGeneratedCollision.RemoveFromManagers(clearThis: false); CustomDestroy(); }
public virtual void Destroy() { if (Used) { Factories.TankFactory.MakeUnused(this, false); } FlatRedBall.SpriteManager.RemovePositionedObject(this); if (SpriteInstance != null) { FlatRedBall.SpriteManager.RemoveSpriteOneWay(SpriteInstance); } if (CircleInstance != null) { FlatRedBall.Math.Geometry.ShapeManager.RemoveOneWay(CircleInstance); } if (TurretInstance != null) { TurretInstance.Destroy(); TurretInstance.Detach(); } if (TankShadow != null) { FlatRedBall.SpriteManager.RemoveSpriteOneWay(TankShadow); } if (SmokeInstance != null) { SmokeInstance.Destroy(); SmokeInstance.Detach(); } mGeneratedCollision.RemoveFromManagers(clearThis: false); CustomDestroy(); }
public override void Destroy() { if (Used) { Factories.CannonProjectileFactory.MakeUnused(this, false); } base.Destroy(); mGeneratedCollision.RemoveFromManagers(clearThis: false); CustomDestroy(); }
public virtual void Destroy() { FlatRedBall.SpriteManager.RemovePositionedObject(this); if (AxisAlignedRectangleInstance != null) { FlatRedBall.Math.Geometry.ShapeManager.Remove(AxisAlignedRectangleInstance); } mGeneratedCollision.RemoveFromManagers(clearThis: false); CustomDestroy(); }
public virtual void Destroy() { if (Used) { Factories.TileCollisionRectangleFactory.MakeUnused(this, false); } FlatRedBall.SpriteManager.RemovePositionedObject(this); if (AxisAlignedRectangleInstance != null) { FlatRedBall.Math.Geometry.ShapeManager.RemoveOneWay(AxisAlignedRectangleInstance); } mGeneratedCollision.RemoveFromManagers(clearThis: false); CustomDestroy(); }
public override void Destroy() { if (Used) { Factories.ElectricProjectileFactory.MakeUnused(this, false); } base.Destroy(); if (AxisAlignedRectangleInstance != null) { FlatRedBall.Math.Geometry.ShapeManager.RemoveOneWay(AxisAlignedRectangleInstance); } mGeneratedCollision.RemoveFromManagers(clearThis: false); CustomDestroy(); }
public virtual void Destroy() { FlatRedBall.SpriteManager.RemovePositionedObject(this); if (SpriteInstance != null) { FlatRedBall.SpriteManager.RemoveSprite(SpriteInstance); } if (MeleeHitbox != null) { FlatRedBall.Math.Geometry.ShapeManager.Remove(MeleeHitbox); } mGeneratedCollision.RemoveFromManagers(clearThis: false); CustomDestroy(); }
public virtual void Destroy() { if (Used) { Factories.BulletFactory.MakeUnused(this, false); } FlatRedBall.SpriteManager.RemovePositionedObject(this); if (SpriteInstance != null) { FlatRedBall.SpriteManager.RemoveSpriteOneWay(SpriteInstance); } if (CollisionBox != null) { FlatRedBall.Math.Geometry.ShapeManager.RemoveOneWay(CollisionBox); } mGeneratedCollision.RemoveFromManagers(clearThis: false); CustomDestroy(); }
public override void Destroy() { if (Used) { Factories.Rabbit2EnemyFactory.MakeUnused(this, false); } base.Destroy(); if (SpriteInstance != null) { FlatRedBall.SpriteManager.RemoveSpriteOneWay(SpriteInstance); } if (CircleInstance != null) { FlatRedBall.Math.Geometry.ShapeManager.RemoveOneWay(CircleInstance); } if (LightSprite != null) { FlatRedBall.SpriteManager.RemoveSpriteOneWay(LightSprite); } mGeneratedCollision.RemoveFromManagers(clearThis: false); CustomDestroy(); }
public virtual void Destroy() { FlatRedBall.SpriteManager.RemovePositionedObject(this); if (SpriteInstance != null) { FlatRedBall.SpriteManager.RemoveSprite(SpriteInstance); } if (TextInstance != null) { FlatRedBall.Graphics.TextManager.RemoveText(TextInstance); } if (Hitbox != null) { FlatRedBall.Math.Geometry.ShapeManager.Remove(Hitbox); } if (WeaponInstance != null) { WeaponInstance.Destroy(); WeaponInstance.Detach(); } mGeneratedCollision.RemoveFromManagers(clearThis: false); CustomDestroy(); }
public override void Destroy() { // Generated Destroy BulletFactory.Destroy(); EnemyBulletFactory.Destroy(); if (mStartLevel != null) { mStartLevel.Destroy(); mStartLevel = null; } if (mLevel2 != null) { mLevel2.Destroy(); mLevel2 = null; } if (mLevel3 != null) { mLevel3.Destroy(); mLevel3 = null; } if (mLevel4 != null) { mLevel4.Destroy(); mLevel4 = null; } if (mEndLevel != null) { mEndLevel.Destroy(); mEndLevel = null; } BulletList.MakeOneWay(); NextLevelEntityList.MakeOneWay(); SignEntityList.MakeOneWay(); ActionEntityList.MakeOneWay(); EnemyBulletList.MakeOneWay(); EnemyCornerList.MakeOneWay(); GroundEnemyList.MakeOneWay(); if (TiledMap != null) { TiledMap.Destroy(); } if (TileCollisionShapes != null) { TileCollisionShapes.RemoveFromManagers(ContentManagerName != "Global"); } for (int i = BulletList.Count - 1; i > -1; i--) { BulletList[i].Destroy(); } for (int i = NextLevelEntityList.Count - 1; i > -1; i--) { NextLevelEntityList[i].Destroy(); } if (PlayerInstance != null) { PlayerInstance.Destroy(); PlayerInstance.Detach(); } for (int i = SignEntityList.Count - 1; i > -1; i--) { SignEntityList[i].Destroy(); } for (int i = ActionEntityList.Count - 1; i > -1; i--) { ActionEntityList[i].Destroy(); } for (int i = EnemyBulletList.Count - 1; i > -1; i--) { EnemyBulletList[i].Destroy(); } for (int i = EnemyCornerList.Count - 1; i > -1; i--) { EnemyCornerList[i].Destroy(); } for (int i = GroundEnemyList.Count - 1; i > -1; i--) { GroundEnemyList[i].Destroy(); } if (EntityCollisionShapes != null) { EntityCollisionShapes.RemoveFromManagers(ContentManagerName != "Global"); } if (EnemyCollisionGround != null) { EnemyCollisionGround.RemoveFromManagers(ContentManagerName != "Global"); } if (TheEndText != null) { TextManager.RemoveText(TheEndText); } BulletList.MakeTwoWay(); NextLevelEntityList.MakeTwoWay(); SignEntityList.MakeTwoWay(); ActionEntityList.MakeTwoWay(); EnemyBulletList.MakeTwoWay(); EnemyCornerList.MakeTwoWay(); GroundEnemyList.MakeTwoWay(); base.Destroy(); CustomDestroy(); }