// Generated AddToManagers public override void AddToManagers() { BulletFactory.Initialize(BulletList, ContentManagerName); EnemyBulletFactory.Initialize(EnemyBulletList, ContentManagerName); TiledMap.AddToManagers(); TileCollisionShapes.AddToManagers(); PlayerInstance.AddToManagers(mLayer); EntityCollisionShapes.AddToManagers(); EnemyCollisionGround.AddToManagers(); TextManager.AddText(TheEndText); if (TheEndText.Font != null) { TheEndText.SetPixelPerfectScale(SpriteManager.Camera); } if (TheEndText.Font != null) { TheEndText.SetPixelPerfectScale(mLayer); } base.AddToManagers(); AddToManagersBottomUp(); CustomInitialize(); }