public static Offset <LastPartsModel> CreateLastPartsModel(FlatBufferBuilder builder, int angleValue = 0, VectorOffset cellPartsArrayOffset = default(VectorOffset)) { builder.StartObject(2); LastPartsModel.AddCellPartsArray(builder, cellPartsArrayOffset); LastPartsModel.AddAngleValue(builder, angleValue); return(LastPartsModel.EndLastPartsModel(builder)); }
public static LastPartsModel GetRootAsLastPartsModel(ByteBuffer _bb, LastPartsModel obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }