public static Offset <LastPartsModel> CreateLastPartsModel(FlatBufferBuilder builder,
                                                            int angleValue = 0,
                                                            VectorOffset cellPartsArrayOffset = default(VectorOffset))
 {
     builder.StartObject(2);
     LastPartsModel.AddCellPartsArray(builder, cellPartsArrayOffset);
     LastPartsModel.AddAngleValue(builder, angleValue);
     return(LastPartsModel.EndLastPartsModel(builder));
 }
 public static LastPartsModel GetRootAsLastPartsModel(ByteBuffer _bb, LastPartsModel obj)
 {
     return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }