示例#1
0
 public BlackHolesHost(Game game)
   : base(game)
 {
   this.DrawOrder = 50;
   BlackHolesHost.Instance = this;
 }
示例#2
0
 public HoleState(Volume volume, BlackHolesHost host)
   : this(host)
 {
   this.Volume = volume;
   this.Size = volume.To - volume.From;
 }
示例#3
0
 private HoleState(BlackHolesHost host)
 {
   this.Host = host;
   this.Offsets = new Vector3[3];
 }
示例#4
0
 public BlackHolesHost(Game game)
     : base(game)
 {
     this.DrawOrder          = 50;
     BlackHolesHost.Instance = this;
 }
示例#5
0
 public HoleState(Volume volume, BlackHolesHost host)
     : this(host)
 {
     this.Volume = volume;
     this.Size   = volume.To - volume.From;
 }
示例#6
0
 private HoleState(BlackHolesHost host)
 {
     this.Host    = host;
     this.Offsets = new Vector3[3];
 }