private static void AntiGapCloser(AIHeroClient sender, Gapcloser.GapcloserEventArgs e) { if (!e.Sender.IsValidTarget() || e.Sender.Type != Player.Type || !e.Sender.IsEnemy) { return; } if (E.IsReady() && E.IsInRange(sender) && FapturneMenu.gapcloserE()) { E.Cast(sender); } if (Q.IsReady() && Q.IsInRange(sender) && FapturneMenu.gapcloserQ()) { Q.Cast(sender.ServerPosition); } }