partial void Deletemunicipality_has_user(municipality_has_user instance);
partial void Updatemunicipality_has_user(municipality_has_user instance);
private void detach_municipality_has_users(municipality_has_user entity) { this.SendPropertyChanging(); entity.user = null; }
partial void Insertmunicipality_has_user(municipality_has_user instance);
private void attach_municipality_has_users(municipality_has_user entity) { this.SendPropertyChanging(); entity.municipality = this; }