partial void Deletemunicipality_has_user(municipality_has_user instance);
 partial void Updatemunicipality_has_user(municipality_has_user instance);
		private void detach_municipality_has_users(municipality_has_user entity)
		{
			this.SendPropertyChanging();
			entity.user = null;
		}
 partial void Insertmunicipality_has_user(municipality_has_user instance);
		private void attach_municipality_has_users(municipality_has_user entity)
		{
			this.SendPropertyChanging();
			entity.municipality = this;
		}