static public int PlayOneShotSound(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (argc == 2) { FairyGUI.Stage self = (FairyGUI.Stage)checkSelf(l); UnityEngine.AudioClip a1; checkType(l, 2, out a1); self.PlayOneShotSound(a1); pushValue(l, true); return(1); } else if (argc == 3) { FairyGUI.Stage self = (FairyGUI.Stage)checkSelf(l); UnityEngine.AudioClip a1; checkType(l, 2, out a1); System.Single a2; checkType(l, 3, out a2); self.PlayOneShotSound(a1, a2); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
static int PlayOneShotSound(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { FairyGUI.Stage obj = (FairyGUI.Stage)ToLua.CheckObject <FairyGUI.Stage>(L, 1); UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioClip)); obj.PlayOneShotSound(arg0); return(0); } else if (count == 3) { FairyGUI.Stage obj = (FairyGUI.Stage)ToLua.CheckObject <FairyGUI.Stage>(L, 1); UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioClip)); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); obj.PlayOneShotSound(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.Stage.PlayOneShotSound")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }