static int Setup_AfterAdd(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.GList obj = (FairyGUI.GList)ToLua.CheckObject <FairyGUI.GList>(L, 1); FairyGUI.Utils.XML arg0 = (FairyGUI.Utils.XML)ToLua.CheckObject <FairyGUI.Utils.XML>(L, 2); obj.Setup_AfterAdd(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Setup_AfterAdd(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.GList obj = (FairyGUI.GList)ToLua.CheckObject <FairyGUI.GList>(L, 1); FairyGUI.Utils.ByteBuffer arg0 = (FairyGUI.Utils.ByteBuffer)ToLua.CheckObject <FairyGUI.Utils.ByteBuffer>(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.Setup_AfterAdd(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }