static public int ScrollToView(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (argc == 2) { FairyGUI.GList self = (FairyGUI.GList)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); self.ScrollToView(a1); pushValue(l, true); return(1); } else if (argc == 3) { FairyGUI.GList self = (FairyGUI.GList)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); System.Boolean a2; checkType(l, 3, out a2); self.ScrollToView(a1, a2); pushValue(l, true); return(1); } else if (argc == 4) { FairyGUI.GList self = (FairyGUI.GList)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); System.Boolean a2; checkType(l, 3, out a2); System.Boolean a3; checkType(l, 4, out a3); self.ScrollToView(a1, a2, a3); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
static int ScrollToView(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.GList), typeof(int))) { FairyGUI.GList obj = (FairyGUI.GList)ToLua.ToObject(L, 1); int arg0 = (int)LuaDLL.lua_tonumber(L, 2); obj.ScrollToView(arg0); return(0); } else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.GList), typeof(int), typeof(bool))) { FairyGUI.GList obj = (FairyGUI.GList)ToLua.ToObject(L, 1); int arg0 = (int)LuaDLL.lua_tonumber(L, 2); bool arg1 = LuaDLL.lua_toboolean(L, 3); obj.ScrollToView(arg0, arg1); return(0); } else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(FairyGUI.GList), typeof(int), typeof(bool), typeof(bool))) { FairyGUI.GList obj = (FairyGUI.GList)ToLua.ToObject(L, 1); int arg0 = (int)LuaDLL.lua_tonumber(L, 2); bool arg1 = LuaDLL.lua_toboolean(L, 3); bool arg2 = LuaDLL.lua_toboolean(L, 4); obj.ScrollToView(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.GList.ScrollToView")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ScrollToView(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { FairyGUI.GList obj = (FairyGUI.GList)ToLua.CheckObject <FairyGUI.GList>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.ScrollToView(arg0); return(0); } else if (count == 3) { FairyGUI.GList obj = (FairyGUI.GList)ToLua.CheckObject <FairyGUI.GList>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.ScrollToView(arg0, arg1); return(0); } else if (count == 4) { FairyGUI.GList obj = (FairyGUI.GList)ToLua.CheckObject <FairyGUI.GList>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); bool arg2 = LuaDLL.luaL_checkboolean(L, 4); obj.ScrollToView(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.GList.ScrollToView")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }