// called by engine static bool RaiseStart() { SuccessEventArgs e = null; if (Start != null) { e = new SuccessEventArgs(); Start(null, e); } return(e != null ? e.Success : SuccessEventArgs.Default); }
// called by engine static bool RaiseStart() { SuccessEventArgs e = null; if (Start != null) { e = new SuccessEventArgs(); Start(null, e); } return e != null ? e.Success : SuccessEventArgs.Default; }