get3DMinMaxDistance() public method

public get3DMinMaxDistance ( float &min, float &max ) : RESULT
min float
max float
return RESULT
示例#1
0
        public MinMax?Get3DMinMaxDistance()
        {
            float min, max;

            if (!_fmodSound.get3DMinMaxDistance(out min, out max).Check(Suppressions()))
            {
                return(null);
            }

            return(new MinMax(min, max));
        }