示例#1
0
 private void B16_ValueChanged(object sender, EventArgs e)
 {
     if (PatchUtil.OPClassReelAnimationIDOver255() == PatchUtil.OPClassReelAnimationIDOver255Patch.Over255)
     {     //パッチで 戦闘アニメ255を越える場合
         if (B13.Value == 0xFF)
         { //標準パレット
             X_BATTLEANIMEICON.Image = ImageBattleAnimeForm.DrawBattleAnime((uint)D18.Value + 1
                                                                            , ImageBattleAnimeForm.ScaleTrim.SCALE_90, 0, 0, 0, (int)B15.Value);
         }
         else
         {
             X_BATTLEANIMEICON.Image = ImageBattleAnimeForm.DrawBattleAnime((uint)D18.Value + 1
                                                                            , ImageBattleAnimeForm.ScaleTrim.SCALE_90, (uint)B13.Value + 1, 0, 0, (int)B15.Value);
         }
     }
     else
     {     //バニラ
         if (B13.Value == 0xFF)
         { //標準パレット
             X_BATTLEANIMEICON.Image = ImageBattleAnimeForm.DrawBattleAnime((uint)B16.Value + 1
                                                                            , ImageBattleAnimeForm.ScaleTrim.SCALE_90, 0, 0, 0, (int)B15.Value);
         }
         else
         {
             X_BATTLEANIMEICON.Image = ImageBattleAnimeForm.DrawBattleAnime((uint)B16.Value + 1
                                                                            , ImageBattleAnimeForm.ScaleTrim.SCALE_90, (uint)B13.Value + 1, 0, 0, (int)B15.Value);
         }
     }
 }
示例#2
0
        public OPClassDemoForm()
        {
            InitializeComponent();

            if (PatchUtil.OPClassReelAnimationIDOver255() == PatchUtil.OPClassReelAnimationIDOver255Patch.Over255)
            {
                J_16_BATTLEANIME.Name = "J_16";
                J_16_BATTLEANIME.Text = R._("旧データ00");
                J_16_BATTLEANIME.AccessibleDescription = R._("バニラでは戦闘アニメーションの指定にこのフィールドを使っていましたが、1バイトしか書けないので、パッチによって移動しました。\r\n現在は利用していません。");
                L_16_BATTLEANIME_PLUS1.Hide();
                L_18_BATTLEANIME_PLUS1.Show();
                J_18.Name = "J_16_BATTLEANIME";
                J_18.Text = R._("戦闘アニメ");
                J_18.AccessibleDescription = "@OP_CLASSDEMO_BATTLEANIME";
            }
            this.AddressList.OwnerDraw(ListBoxEx.DrawClassAndText, DrawMode.OwnerDrawFixed);

            this.InputFormRef = Init(this);
            this.InputFormRef.MakeGeneralAddressListContextMenu(true);
            this.N1_InputFormRef = N1_Init(this);
            this.N1_AddressList.OwnerDraw(ListBoxEx.DrawOPClassFontAndText, DrawMode.OwnerDrawFixed);
            this.N1_InputFormRef.MakeGeneralAddressListContextMenu(true);

            this.N2_InputFormRef = N2_Init(this);

            PatchUtil.OPClassReelSortExtends opClassReelSort = PatchUtil.OPClassReelSortPatch();
            this.AddressListExpandsButton.Visible = (opClassReelSort != PatchUtil.OPClassReelSortExtends.NO);
        }