private void UnitIncreaseHeightForm_Load(object sender, EventArgs e) { bool enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.unit_increase_height_switch2_address); if (!enable) { this.ERROR_NOT_FOUND.Show(); this.WriteButton.Hide(); } }
private void SoundFootStepsForm_Load(object sender, EventArgs e) { bool enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.sound_foot_steps_switch2_address); if (!enable) { this.ERROR_NOT_FOUND.Show(); this.WriteButton.Hide(); } }
static uint ReInit(InputFormRef ifr) { if (ifr == null) { return(U.NOT_FOUND); } uint addr = Program.ROM.p32(Program.ROM.RomInfo.unit_increase_height_pointer); uint count = Program.ROM.u8(Program.ROM.RomInfo.unit_increase_height_switch2_address + 2); bool enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.unit_increase_height_switch2_address); if (enable == false) { return(U.NOT_FOUND); } if (!U.isSafetyOffset(addr)) { return(U.NOT_FOUND); } ifr.ReInit(addr, count + 1); return(addr); }
static uint ReInit(int selected, InputFormRef ifr) { //Log.Debug("-------------------"); if (ifr == null) { return(U.NOT_FOUND); } bool enable = false; uint pointer = 0; uint addr = 0; uint count = 0; switch (selected) { case 0: //0=アイテムを利用できるか判定する default: pointer = Program.ROM.RomInfo.item_usability_array_pointer(); addr = Program.ROM.p32(pointer); count = Program.ROM.u8(Program.ROM.RomInfo.item_usability_array_switch2_address() + 2); enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.item_usability_array_switch2_address()); break; case 1: //1=アイテムを利用した場合の効果を定義する pointer = Program.ROM.RomInfo.item_effect_array_pointer(); addr = Program.ROM.p32(pointer); count = Program.ROM.u8(Program.ROM.RomInfo.item_effect_array_switch2_address() + 2); enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.item_effect_array_switch2_address()); break; case 2: //2=CCアイテムを使った場合の処理を定義する pointer = Program.ROM.RomInfo.item_promotion1_array_pointer(); addr = Program.ROM.p32(pointer); count = Program.ROM.u8(Program.ROM.RomInfo.item_promotion1_array_switch2_address() + 2); enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.item_promotion1_array_switch2_address()); break; case 3: //3=CCアイテムかどうかを定義する(FE7のみ) pointer = Program.ROM.RomInfo.item_promotion2_array_pointer(); addr = Program.ROM.p32(pointer); count = Program.ROM.u8(Program.ROM.RomInfo.item_promotion2_array_switch2_address() + 2); enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.item_promotion2_array_switch2_address()); break; case 4: //4=アイテムのターゲット選択の方法を定義する(多分) pointer = Program.ROM.RomInfo.item_staff1_array_pointer(); addr = Program.ROM.p32(pointer); count = Program.ROM.u8(Program.ROM.RomInfo.item_staff1_array_switch2_address() + 2); enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.item_staff1_array_switch2_address()); break; case 5: //5=杖の種類を定義する pointer = Program.ROM.RomInfo.item_staff2_array_pointer(); addr = Program.ROM.p32(pointer); count = Program.ROM.u8(Program.ROM.RomInfo.item_staff2_array_switch2_address() + 2); enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.item_staff2_array_switch2_address()); break; case 6: //6=ドーピングアイテムを利用した時のメッセージを定義する pointer = Program.ROM.RomInfo.item_statbooster1_array_pointer(); addr = Program.ROM.p32(pointer); count = Program.ROM.u8(Program.ROM.RomInfo.item_statbooster1_array_switch2_address() + 2); enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.item_statbooster1_array_switch2_address()); break; case 7: //7=ドーピングアイテムとCCアイテムかどうかを定義する pointer = Program.ROM.RomInfo.item_statbooster2_array_pointer(); addr = Program.ROM.p32(pointer); count = Program.ROM.u8(Program.ROM.RomInfo.item_statbooster2_array_switch2_address() + 2); enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.item_statbooster2_array_switch2_address()); break; case 8: //8=エラーメッセージを定義する pointer = Program.ROM.RomInfo.item_errormessage_array_pointer(); addr = Program.ROM.p32(pointer); count = Program.ROM.u8(Program.ROM.RomInfo.item_errormessage_array_switch2_address() + 2); enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.item_errormessage_array_switch2_address()); break; case 9: //9=アイテム名の前置詞 pointer = Program.ROM.RomInfo.item_name_article_pointer(); addr = Program.ROM.p32(pointer); count = Program.ROM.u8(Program.ROM.RomInfo.item_name_article_switch2_address() + 2); enable = PatchUtil.IsSwitch2Enable(Program.ROM.RomInfo.item_name_article_switch2_address()); break; } if (enable == false) { return(U.NOT_FOUND); } if (!U.isSafetyOffset(addr)) { return(U.NOT_FOUND); } ifr.ReInitPointer(pointer, count + 1); return(addr); }