public override BaseEntity Clone(ProductRule productRule, BaseEntity container) { RegionTable newRegionTable = new RegionTable(productRule, container, (Location)_location.Clone()) { Freeze = Freeze, //TempleteRows = TempleteRows }; newRegionTable._regions = _regions.Clone(productRule, newRegionTable); return(newRegionTable); }
public CornerRegion(RegionTable table) { this._table = table; }
public RowHeaderRegion(RegionTable table) : base(table) { }
public HeaderRegion NewHeaderRegion(RegionTable table, bool isRow) { return(isRow ? (HeaderRegion) new RowHeaderRegion(table) : new ColumnHeaderRegion(table)); }
protected HeaderRegion(RegionTable table) { this._table = table; }
public ColumnHeaderRegion(RegionTable table) : base(table) { }
public BodyRegion(RegionTable table) { this._table = table; }