Пример #1
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        public override BaseEntity Clone(ProductRule productRule, BaseEntity container)
        {
            RegionTable newRegionTable = new RegionTable(productRule, container, (Location)_location.Clone())
            {
                Freeze = Freeze,
                //TempleteRows = TempleteRows
            };

            newRegionTable._regions = _regions.Clone(productRule, newRegionTable);
            return(newRegionTable);
        }
Пример #2
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 public CornerRegion(RegionTable table)
 {
     this._table = table;
 }
Пример #3
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 public RowHeaderRegion(RegionTable table) : base(table)
 {
 }
Пример #4
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 public HeaderRegion NewHeaderRegion(RegionTable table, bool isRow)
 {
     return(isRow ? (HeaderRegion) new RowHeaderRegion(table) : new ColumnHeaderRegion(table));
 }
Пример #5
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 protected HeaderRegion(RegionTable table)
 {
     this._table = table;
 }
Пример #6
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 public ColumnHeaderRegion(RegionTable table) : base(table)
 {
 }
Пример #7
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 public BodyRegion(RegionTable table)
 {
     this._table = table;
 }